Welcome

Hugh (sometimes known as Miraduel) is a musician and a composer, currently open for commissions. He has composed several video game soundtracks, most notably for ‘Never Second In Rome.’ He has also produced three solo albums that showcase his excellent grasp of the emotional language of music.

Find the right sound

Hugh has experience with all the parts of a video game that deserve bringing to life, whether that’s composing a memorable main theme, creating intensity through combat music, or immersing the player with atmospheric ambience.

How does this work?

If you provide Hugh with an outline of your ideas, he will produce five unique preliminary demos for each track (more if required). This allows you the opportunity to have a say in the direction of your soundtrack from the very first stage.

Once the demos are decided on, Hugh will refine and fully produce those tracks, including mastering and creating seamless loops if appropriate.

At every stage of the process, Hugh will update you on the progress of the tracks, allowing you to suggest changes when necessary. Hugh is happy to correspond by video call, but also understands that for some it may be more convenient to email.

No AI will be used at any stage

What does it cost?

Original music starts at £150 per each minute of fully-produced music. That includes:

  • Composition, mixing and mastering

  • Seamless loops and stems (if required)

  • Track revisions as required

  • A non-exclusive license for use in your game

For a limited time only, the first track is completely free.

The fine print

For most projects Hugh has found the following contract very straightforward and fair:

Simple, one-off pricing: You pay once per minute of fully-produced music. That’s it. Hugh won’t ask for royalties or revenue share from your game’s sales.

Hugh will retain all the rights to the music he produces, which will allow him to use it for portfolio purposes. However, you will be granted a full non-exclusive license to use the music for all commercial purposes related to your project.

Get in touch

Use the form to let Hugh know what you’re working on.

  • "Hugh will make you feel like you have access to a full professional orchestra for your video game, but at the cost of a single composer - It’s a steal to get music this good and this quick at this price."

    — Louis Michael (Mad Chess)

  • "An excellent listener and a dedicated professional through all the stages of our collaboration, as well as a talented composer. I would gladly recommend Hugh to any developer looking for a musician capable of enriching their project."

    — Alessandro Roberti (Never Second In Rome)

  • "Hugh is a consummate professional. He took my brief for the 'Cybertools Club VR Project' and was able to produce both the needed original musical score and sound effects library."

    — Marcie Terman (Panxora)

  • "This is a rare talent who doesn’t fit into any box. He is his own genre and brings indie-folk, pop and some elements of soul with his crisp voice, and the piano skills are clearly brilliant."

    LLewelyn Screen (A&R Factory)